Stories with Dice
Episodes

May 26, 2026
May 26, 2026
53 min
At the Prancing Pony in Bree, three companions come together in the Twilight of the Third Age to face the peril of their time—though another who was meant to join them never arrives.
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Music & Ambience provided by Tabletop Audio & Pixabay

Jun 2, 2026
Jun 2, 2026
57 min
After rescuing an Elf of Lindon and a frightened boy, the Company meets Lady Gilraen at Weathertop, where they share dark tidings. A shadow has crept down from the Misty Mountains; a Ranger is missing in the Trollshaws; and in the North Downs, a ring of ancient stones stirs with malice. How these threads are bound to the kidnapping of Elves is yet unknown. Now the Company stands at a crossroads of peril — north to the standing stones, or east into the Trollshaws — a choice that may decide the fate of the North.
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Music & Ambience provided by Tabletop Audio & Pixabay

Jun 9, 2026
Jun 9, 2026
40 min
After laying the fallen Ranger to rest, the Company heeds his final words: “Follow the Hoarwell into the foothills. Look for a star above the mists of the river.” Turning from the road, they enter the wild, broken country of the Trollshaws.
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Music & Ambience provided by Tabletop Audio & Pixabay

Jun 16, 2026
Jun 16, 2026
49 min
The Fellowship interrogates their Southron prisoner, but the situation quickly spirals out of control.
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Music & Ambience provided by Tabletop Audio & Pixabay

Jun 23, 2026
Jun 23, 2026
45 min
After a bloody skirmish, the Company retreats to recover. Unsettled by the keening ghost of a lady of the castle and the ghostly Captain of Arnor’s plea for burial, they find a Númenórean blade and descend into the dark caverns beneath the ruins, where ancient tombs await.
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Music & Ambience provided by Tabletop Audio & Pixabay

Jun 30, 2026
Jun 30, 2026
48 min
The Fellowship must escape the restless dead in a flooded burial chamber.
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Music & Ambience provided by Tabletop Audio & Pixabay

Jul 7, 2026
Jul 7, 2026
54 min
The fellowship stands at the summit of the Tower of the Star, where a mummified lord sits upon a mockery of a throne, an iron crown nailed to his skull and set with a strange, glowing jewel. In the ruined heights, they encounter the haunting presence of the lady of the tower—a Fell Wraith—whose demands compel the company to unravel the riddle etched upon its accursed walls. What they uncover there forces a perilous choice—and will shape the tidings they carry to Rivendell.
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Music & Ambience provided by Tabletop Audio & Pixabay

Jul 14, 2026
Jul 14, 2026
43 min
Having lingered in Rivendell longer than planned, the Company at last takes the road west, bound for Weathertop and the mysterious standing stones in the North Downs.
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Music & Ambience provided by Pixabay and Tabletop Audio

Jul 21, 2026
Jul 21, 2026
45 min
After defeating a stone troll on the East Road with the timely aid of a company of Rangers led by Hiraval, the Fellowship makes camp for the night. At first light, they press onward toward the North Downs.
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Music & Ambience provided by Pixabay and Tabletop Audio

Jul 28, 2026
Jul 28, 2026
46 min
After a sudden Goblin attack among the standing stones, the Company endures its first unsettling brush with the Dark Whisper.
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Music & Ambience provided by Pixabay and Tabletop Audio